Assassin's Creed Syndicate Jack The Ripper Chests Map
Review: Assassin's Creed Syndicate: Jack the Ripper The tale of Jack the Ripper is one of mankind's great enigmas. More than 100 years ago, someone savagely murdered at least five women in the.
- Assassin's Creed Syndicate Treasure Map
- Assassin's Creed Syndicate Jack The Ripper Chests Map 2
- Assassin's Creed Syndicate Jack The Ripper Full Walkthrough
Jack the Ripper DLC Jack the Ripper DLCA quick note. I want to give credit to Youtube user XCVii007r1 for the videos used here.Out of everything, I'm going to cover some of the miscellaneous achievements first, as these are ones you will most likely get throughout the story, and won't need to grind out.BrutalFor this, you are required to perform 30 Brutal Takedowns, which are a new feature in the DLC. To perform them, approach an unaware enemy, and hold the.
Doing so will also scare nearby enemies, which slowly works towards the 200 you need to hit for another achievement. After the intro cutscene, you will be in control of Jack. Follow Jacob, until you lose him when he throws a smoke bomb. At this point you will be taught how to perform Brutal Takedowns. Perform it, then chase Jacob a bit more.
At another stop point, you will be taught about fear states and the spikes. You'll now have to beat up Jacob a bit before he runs off. Track him with Eagle Vision, and watch the cutscene. At this point, the memory is complete, a nice little intro to the DLC and its mechanics. Memory 2 - Autumn of Terror100% Sync Requirements - NoneIf you would prefer to use a video, here is one for this memory.
At the beginning, you'll now be controlling a much older Evie. Follow Frederik Abberline to the carriage, then ride to the marker.
Follow Frederik again to the Murder Scene of Mary Ann Nichols. Use your Eagle Vision. One clue is a pool of blood by the haystack, inspect it.
On these boards next to where the body was, is a handprint to inspect. On the tree is a blood splatter. Now you will have to discover what she threw as she put her hand on those boards. Using, aim at the blood splatter on the tree, and it should point you to a small bush where an item is.Pick up the assassins ring on the floor, and this memory is basically done at that point. Memory 3 - The Unfortunates100% Sync Requirements - Frighten /3 enemiesHijack the carriageIf you would prefer to use a video, here is one for this memory. Head to the marker, and enter the apartment. Inspect the box behind the door, then head towards the fireplace.
On your left you should see a broken pot by a chair to inspect. Looking at the fireplace, you should also see some glass on the floor from a broken mirror, inspect this too. Use Eagle Vision, and inspect the waste basket on the floor by the table with a lamp on it.
Now inspect the pool of blood next to it. Look towards the bed in the corner, and you should see a photo with a spike hanging out of the wall next to it, inspect this too.Activate Eagle Vision and inspect the statue on top of the fireplace. Walk outside, and you'll be taught how to use fear bombs. Scare the enemies to get 2 of them sorted out of 3, then head to the marker.
Speak to one of the people here, then inspect and follow the carriage tracks on the road. When you reach the location, make sure to frighten one more enemy (Brutal Takedowns work well) to complete Frighten 3/3 enemies.Now head inside the mansion, and go to the marker. After the cutscene, chase down the carriage and make sure to hijack it to complete Hijack the carriage. Stop the carriage and open it to complete the memory. Memory 4 - The Lady Talks100% Sync Requirements - Escape without being detectedFrighten /10 enemiesIf you would prefer to use a video, here is one for this memory.
Now to start off, I will not point out every enemy you can frighten. This should be simple enough to do.The beginning of this mission is a prime point to get an achievement. You will meet brutes, who will never frighten.
Assassin's Creed Syndicate Treasure Map
You can attempt to get an achievement by performing a Brutal Takedown on the Brute in front of you at the start, and then chasing the guys up to the top, and killing the Brute up there whilst he is calming them down (you will need to climb up so as no to be spotted). If you manage that, you will get an achievement. Now head to the marker for a cutscene. Now you will have to get into the mansion. You can do this any way you like, and I will not make any technical suggestions, as it is quite easy to infiltrate. The only thing I suggest, is taking out all guards before killing Lady Owers, as this will make escaping undetected easier. In terms of getting out, I would suggest getting to the roof if possible, as you can scope out the area below, and perhaps take out some of the enemies with projectiles from a distance.So long as you clear the two people nearest to the carriage, you should be good to climb down from the roof quite close to it and quickly steal the carriage.
Once you get in the carriage, the memory will be complete. Assuming you frightened 10 enemies you will complete Frighten 10/10 enemies, and if you escaped undetected, you will complete Escape without being detected. Memory 5 - Letters of Intent100% Sync Requirements - Don't let the lookout raise the alarmIf you would prefer to use a video, here is one for this memory. Go to the first marker, then take out the enemies on the roof to start with.
After that, save the man below, and take out all the enemies. Head to the next mafrker with the man you just saved, and take out the enemies on the roof to start like last time. If you look over to the left (might be right depending on what way you're facing) you will see some enemies by a fire.
Use a dart on the fire, and they will kill the lookout for you. This will complete Don't let the lookout raise the alarm.Get close enough to the target to spy on him, then head to the next marker and kidnap the marked enemy. Head to the next marker, and free the man on the boat, taking out the enemies as you please. Once you free the man, the memory is complete.
Memory 6 - Prisoners100% Sync Requirements: Do not get detectedFrighten /4 enemies in the prison boatsIf you would prefer to use a video, here is one for this memory. Make your way to the first marker, trying to frighten enemies along the way. At this point you will have to climb to another boat. As well as thing being the easiest place to frighten 4 enemies at once (as there is a Brute that you can perform a Brutal Takedown on, most likely scaring the 4 people close to him), it is also a good spot to get another achievement. Amongst the panic that will ensue after the Takedown, there is a very good chance one of the people will accidentally kill a friend, unlocking. Fallout 3 nmc texture pack not working. After this area, you should have completed Frighten 4/4 enemies in the prison boats.
Speak to the prisoners on the second boat, then head to the marked viewpoint. Once in this next area you CANNOT get detected. Now unfortunately, there is no perfect route inside, and it'a hard to explain this area. So sadly I am going to have to say that you will have to watch the video in this case for a good way to do this undetected.Once you have assassinated your target, so long as you did so undetected, at this point it should complete the object Do not get detected. Now head to the marker and interact with the phone to complete the memory. Memory 7 - Loose Ends100% Sync Requirements - NoneIf you would prefer to use a video, here is one for this memory. Remember not to kill anyone when your objective is active, so as not to have to repeat this mission.You'll start the mission by investigating another murder scene (also known as Jack's most gruesome murder that he commited during his spree).
I'll let you find the few objects in the scene this time, as it's simple to work out with the use of Eagle Vision. After that, head to the marker to find another murder scene. Use your Eagle Vision again to find out what happened.
Key objects will be highlighted in gold, and there are footsteps too.When you have to work out the trajectory of the object they threw, aim it at the blood splatter ahead of you. A crow will take the object up into a tree, then you will have a small solution to align. After doing so, head to the next marker for yet another muder scene. Remember again not to kill anyone, and to either knock them out or frighten them away.There is a lot of blood splatters here to find, and after that you will have another trajectory to discover whilst perched on the wall.
Assassin's Creed Syndicate Jack The Ripper Chests Map 2
Aim to your right on the next wall over. You will find the assassin ring in the haystack, and have to align another puzzle. Go to the next marker and after the cutscene, fight off the multiple Jack's. Once that is done, the memory is complete. Assuming you didn't kill anyone, you will also have completed both secondary objectives throughout the memory too.
Memory 9 - Family Reunion100% Sync Requirements - NoneIf you would prefer to use a video, here is one for this memory. Now unfortunately with this memory, the area is hard to describe, and the building where the criminals are, even harder than that. I would try, but you're more likely to get lost than be successful with a text guide for this memory.
Assassin's Creed Syndicate Jack The Ripper Full Walkthrough
You can either devise your own route, or sadly use the video, as this is an area I can't see myself explaining well enough for you to get through it properly.However a tip for the Jack fight. The only way you can damage him, is by breaking eyesight and sneaking up on him. This will allow you to damage him a bit, before you have to fight some criminals, then repeat one last time to defeat him.
After doing so the memory is complete.Sorry again that I could not provide a full text guide on this memory, and memory 6. The area's are quite vast and not the easiest to put into words whilst making it clear. Now that that mission is complete, you will unlock. Now we have one achievement to grind out before we start on the 100% in this DLC.Are you scared yet?Now you probably have a decent amount of progress towards this from just the story. A good spot to grind this out is actually at the start of Memory 10.
Run through the gates to the entrance of the Asylum. There should be a lot of guards here. Start dropping fear bombs, and if need be, use a spike or two. This should get up to 10% per run, and take up to 15 minutes with the progress you have hopefully.
RipperologistSo now that the story is done, this will be the last big achievement in the game. Now I won't be providing maps like I did for the original game for the collectibles. As they should all show up on the map once you synchronise the viewpoints. If not, then there are maps (it has been a little while, so I don't remember if there are maps for the DLC).
Please note that viewers must be at least 18 to watch, so no harm comes to those with innocent eyes. This game includes Blood, Drug Reference, Strong Language, Violence.